VR development
Apps for Meta Quest, from first prototype to the store.
A racing game you power with your workout, a platform that puts a program’s own 360 video on every headset in the room, and an anatomy lab students can step inside. Each one designed, built, profiled on the device, and maintained here.
Thrustline
A jet bike race powered by your workout. The headset reads the rhythm of your stride or stroke on an elliptical, rower, or stair climber, and your effort becomes thrust. Race your ghosts and six rivals across six courses, playable with hands only.
Vantura
Every other VR option hands a program someone else’s scenarios. Vantura hosts the real places a program teaches in, filmed by its own faculty. Faculty upload 360 video through a web portal, each headset pairs once with a short code, and the lesson library downloads to the device, so a weak classroom network never stops a lesson.
Anatomy & Physiology Lab
An interactive human-anatomy lab for students who can’t get into a physical one. Students walk through the skeletal, cranial, and cardiovascular systems with interactive 3D models, then check their understanding with built-in knowledge checks. Built for nursing, allied-health, and intro-biology programs.
Privacy, app by app
Thrustline and the A&P Lab need no account and send nothing to us. Vantura is an account-based service a school runs for its own classes, so it stores what a class needs and nothing more. Each is set out in full in the privacy policy.
Have a Quest project?
ES Designs takes on a few outside XR and full-stack projects. More about working together →